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Joseph DeLappe

"I think if you can get inside someone’s head, and make the synapses shift for a second, then there’s something really valuable to that."

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Chris Solarski on Art in Games

Join us for a talk with Chris Solarski, author of the new book Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

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2012 Game Art Festival

A two day festival of experimental games, demos, game art, performances, music and tournaments. Admission is free and open to the public!

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Interview with Eddo Stern

Eddo Stern discusses his background, what skills have been helpful to him as an artist and game designer, and games' ability to engage with serious issues.

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Unity Mesh Creator

A tool made by the UCLA Game Lab to create simple meshes from image textures based on image transparency, allowing easy generation of colliders fit to the mesh and the assignment of physics/texture materials.

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SFXR (PC)

SFXR is a free simple tool for generating lo-fi sound effects.

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Joy To Key (PC)

This is a mini-review of a favorite tool for emulating the keyboard. An easy way to save keyboard emulation presets.

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Interview with Cactusquid

Cactus tells us about his background, his goals, and his thoughts on the current state of independent game design.

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Walk Cycles

This tutorial will demonstrate a technique for animating walk cycles.