Nathalie Lawhead: Alternative Technologies for Building Weird Games

She creates playable experiences, interactive art, and online experiments, blurring the line between games and art.


Tuesday, February 5, 2019
5:30 p.m. Reception
6:00 p.m. Lecture


Located at Broad Art Center at the UCLA Game Lab room 3252

As a game artist who works primarily outside of typical game engines, such as Unity and Unreal, Nathalie Lawhead’s personalized toolkit for game creation supports her unique aesthetic and game values. In this workshop, Nathalie will introduce us to her arsenal of alternative game-building technologies and techniques. Nathalie will discuss how she uses these unusual design tools and programming languages to produce “weird” games and game-like expressions, and she will show us how we can do the same with our own work.