Henrik Söderström: Demons in the Machine Generative Art Workshop
Utilizing generative art tools, this workshop crafts eerie narratives and otherworldly realms inspired by horror fiction and the supernatural.
Utilizing generative art tools, this workshop crafts eerie narratives and otherworldly realms inspired by horror fiction and the supernatural.
Jaroslav Švelch’s will discuss his book Player vs. Monster, which explores the history of video game monsters.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
M.M. here, sending a message from Gamelab HQ to let all you runners out there know of the hottest job this side of Angel City.
Please join Professor Bo Ruberg to explore recent work from queer and transgender independent game designers.
Come join Carlin Wing in a Ball-Making Workshop! Learn about the history of ball construction and MAKE your own physical and virtual balls!
Braxton Soderman will first discuss some of his previous work surrounding Mihaly Csikszentmihalyi’s concept of flow, as it applies to video games and beyond.
POTLUCK / PLAYTEST, a hybrid event, bring an analog or digital game that you are working on as well as a food dish to share for the potluck!
PUPPET JAM!, a game-jam-style event to work together to create our own puppet games and puppet vignettes.
Winter Arcade, showcases student projects from multiple Design Media Arts classes this quarter, including Game Design, Game Engine, and Interactive Animation classes.
Local level design is a practice of level design setup in opposition to AAA level design methods and procedural level design.
Christopher Bishop is an artist and animator living in Los Angeles, currently working as an animation supervisor at That Game Company (Journey, Flower, Sky).
Dwarf Fortress is an incredibly deep fantasy world simulation where you help guide a group of dwarves to build a thriving city
John Brumley will bring some instruments. You'll learn how to play them, change the sounds to make them your own, and even how to dismantle and modify them.
This academic year, with the return to campus, we set out to delve deeper into the realm of RPGs.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Angela Washko, artist and Associate Professor of Art at Carnegie Mellon University—and a longtime friend of the UCLA Game Lab—will join us as a Research Fellow this spring.
A three-part music workshop led by Jenna Caravello, Michael Luo, and Hua Chai. This workshop will introduce participants to some methods and processes for producing music.
Pam and Sinta will talk about designing games true to lived experiences, from aesthetics to theme to mechanics.
Mike Pondsmith is a renowned tabletop and videogame designer and publisher, perhaps best known as the creator of the groundbreaking role-playing game Cyberpunk.
Ariel Uzal will lead a physical workshop on making custom controllers for your games.
Patrick Michael Ballard is a Los Angeles based artist and fool-magician that primarily orchestrates secrets and surprises in immersive theater and interactive sculpture games.
Zedeck Siew presents a talk about the ways he handles language and representation as a writer creating from a Southeast Asian context in an Anglo-centric market.
Serenity Westfield, Community Manager at NISEI, will present a talk about diversity in Cyberpunk, Netrunner & NISEI.
We’ll introduce ways of making characters and do some worldbuilding, in the end, you’ll be well on your way to making a one-page roleplaying game.
End of the year student showcase exhibition!
Editor-In-Chief, Analog Game Studies. Assistant Professor of Informatics, UC Irvine.
Carter Lodwick & Ian Endsley from LA-based independent game company Turnfollow.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Hacker Culture and the Future of Sex.
A cyberpunk dive into the corners of the dark web.
Sabine Harrer is an experimental game maker, scholar, and writer, who uses videogames to reframe, challenge, and queer norms around desire and intimacy.
A.M. Darke is an artist designing radical tools for social intervention.
This week, Show && Tell invites Nick Crockett to take us behind the scenes of his animated fantasy, Fire Underground. Fire Underground inspired by the industrial history of Appalachia.
Nick Crockett is a teacher, artist, animator, and game developer from the western slope of the Sierra Nevada mountains.
Karla Zimonja is a video game artist, producer, writer, editor, and narrative designer.
Show && Tell Club is a place for game makers to present and discuss their process of creative game making in detail with each other.
This week, Show && Tell Club will feature Game Lab residents Wenrui Zhang, Elsie Wang & Michael Luo will be sharing projects in the lab.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Porpentine Charity Heartscape is a writer, game designer, and dead swamp milf in Oakland.
A workshop led by Maywa Denki, a Japanese company and artists’ collective that specializes in making self-described “nonsense” consumer products and musical instruments.
Is VR revolutionary or is it hype?
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Wednesday, May 1, 2019 from 12:15 p.m. - 1:45 p.m
Beginners welcome!
CultureHub's Refest is to bring artists, activists, and technologists together to explore our role in re-shaping the future.
Artist in Resident Matthias Dörfelt gives talk about his work during his residency as well as Procedural strategies for creating artwork and games.
She creates playable experiences, interactive art, and online experiments, blurring the line between games and art.
Lawhead creates playable experiences, interactive art, and online experiments, blurring the line between games and art.
Adam Koebel divulges the experiences and oddities of making content in the niche-within-a-niche world of live streamed tabletop roleplaying games!
Fulbright Scholar and Visiting researcher Ahmed El Shaer is giving an artist talk at the game lab on October 31st, 2018 from 12:15 p.m. to 1:30 p.m.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Learn the emerging practice of scanning real-life objects into digital 3D files.
A workshop on animating humans with gameplay.
Game Designer and co-creator of Thumper Marc Flury is visiting the Game Lab April 4th to share his creative process and give a demo of his project.
Artist, theorist and designer Mary Flanagan visited the Game Lab to share artistic approaches in her art and design studios.
The Great Success Machine adapts the format of an artist-oriented career building workshop turned group therapy.
Build your own networked multiplayer games in Unity
A festival of experimental games, game art, tournaments, performances, music, and presentations.
Come celebrate UCLA Library's 6th annual International Games Day at the Powell Library.
Game developer, performance artist, and interventionist Angela Washko lead participants in exercises that asked them to reconsider virtual environments as distinctive contexts for performance and intervention.
Washko is an artist, writer and facilitator devoted to creating new forums for feminism in the spaces most hostile toward it.
Build your own networked multiplayer games in Unity
Bring Your Own Game.
A hands-on live gaming performance workshop for our students lead by Ju Row Farr of Blast Theory.
A presentation by artist Ju Row Farr discussing the importance of conversation and interaction in Blast Theory’s work.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Mark Essen, an independent game designer and artist, discusses his work, including "Flywrench" and "Nidhogg".
Nova Jiang presents on the practical aspect of life as a working media artist.
Famous New Media Artist Jeremy Bailey lead a workshop on Augmented Reality that transformed participants into unicorns.
Come celebrate International Games Day with us at Powell Library!
French curator and artist Isabelle Arvers will be visiting the UCLA Game Lab for a 2 day hands-on Machinima workshop.
Game historian Jon Peterson discusses quantifying personal attributes and the imagination of players in role-playing games.
UCLA Game Lab is honored to have presented at 2016's UCLA Arts Celebration.
The UCLA Game Lab Summer Institute introduces high school students to game-making as a form of artistic practice.
Live Handmade Texture Generation For Minecraft
Artist Angela Washko Presents at the UCLA Game Lab
Visiting Artist-in-Residence Andrea Vitelli and Ph.D.candidate presents her research in games and interaction design.
In addition to her artist talk, Auriea Harvey ran a photogrammetry workshop during her week with us at the Game Lab.
PH.D candidate Oscar Moralde presents his academic paper on games titled "Machines of the Int(e)ractable"
Auriea Harvey presents her work as a game designer and founder of Tale of Tales.
Artists Auriea Harvey and Eddo Stern show their expressive video games at LACMA.
A festival of experimental games, game art, tournaments, performances, music, and presentations.
Game Lab members designed, sewed, built, and makeupped their cyberpunk alter egos in just one weekend!
A workshop and collaborative artwork where participants receive a crash course in 3D modeling with Blender and create their own collection of semi-humanoid fashion.
Come and celebrate International Games Day at UCLA!
Visiting Artist in Residence Isla Hansen gave a presentation showcasing her body of work at the UCLA Game Lab.
A unique take on the concept of a game jam, Eat, Play, Love took place over three days with one goal: to create a fully playable communal dinner.
Northern Spark, an annual, all-night art festival in Minneapolis.
Celia Pearce will talk about play communities, social sculpting and curating culture in the context of games.
The workshop was developed to explore the challenges of game education across the sciences, humanities and the arts.
Learn about and create game poems, short experiences that extend the emotion and structure of poetry to game making.
Come hear Nick Crockett, Design Media Arts alumnus, speak about his games.
Get a special behind-the-scenes tour of Kentucky Route Zero. Presented by creators Jake Elliot and Tamas Kemenczy.
Come see Jake Elliot and Tamas Kemenczy present their highly acclaimed indie game Kentucky Route Zero.
John Brumley hosted Unity Club this week and talked about his games Guattari Hero and Whisk'ry Business.
A bi-monthly games extravaganza brought to you by AngryBananas.com & DESTRUCTOID, Giant Robot.
Recent DMA grad Alex Rickett gave a talk about short form, fun games in Unity Club this week.
Funktronic Labs cofounder Eddie Lee will present his games and more!
Arcade installation in Untitled Cafe! Grab a coffee and enjoy some cool games on our custom built arcade cabinets!
Come see game developer Gregg Tavares present his multiplayer game platform.
EMP has teamed up with the indie video game showcase collective Wild Rumpus to curate a gaming party
Come and celebrate International Games Day at UCLA in Powell Library!
Peter Lu talked about his games and taught us how to make our own networked game.
Tetsu Kondo gives an artist talk about his work, from drawing, software development, and installation to creating original musical instruments, both acoustic and digital.
Get inspired by the retro stylings and nostalgia of 90's full motion video games and participate in a three day intensive workshop/exhibition.
Learn to model your own 3d figurines in the free software Blender.
Experience a night of fun and games in our pop-up arcade!
Come and celebrate International Games Day at the Powell Library!
Punk Arcade is a videogame art exhibition and workshop inspired by rapid prototyping and DIY culture.
The Church of Play (CoP) is an experiment in establishing a spiritual community of players.
Game Lab residents featured in the Game Gazer exhibition at swissnex SF.
UCLA Game Lab + swissnex game making workshop
Want to develop your video game design skills? Join the Unity Club!
A festival of experimental games, game art, tournaments, performances, music, and presentations.
daqri shows us what's possible in the field of Augmented Reality
"If you can get inside someone’s head, and make the synapses shift for a second, then there’s something really valuable to that."
"Pop Culture Provocateur" and game developer Jim Munroe speaks about his work.
Jim Munroe shows us got to get started making interactive fiction
Master mold maker Chad Takenaka talks about his 20+ years of experience fabricating models
Scott Lee will discuss his experiences at Riot Games and Smilu and highlight the differences between Indie and AAA.
Come and celebrate International Games Day at UCLA in Powell Library!
Lea Schönfelder will speak about her work and explain her artistic process
Chris Solarski, author of the book Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
A educational meta LARP designed by Live Game Labs
Help us design a LARP to play at the Melrose Trading Post!
Learn from a seasoned indie developer what it's like work on an ambitious video game project.
A two day festival of experimental games, demos, game art, performances, music and tournaments. Admission is free and open to the public!
A workshop by Aaron Casillas on breaking into the game industry.
A lecture by the founder of molleindustria.
A no-frills workshop in Game Maker.
A discussion with Steve Mamber, Peter Lunenfeld, and Eddo Stern.
One night, six chiptune bands, lots of electronics - April 26, 2012.
Jonathan Cecil leads a workshop on mesh creation in Unity.
The Game Lab presents a night of fun, food, games, and art! See full videos of the presentations.
Come learn the fundamentals of game design in Unity, or develop your skills to the next level.
The paradoxical combinations of WOW.
Analyzing the structure of transitional spaces, from Donkey Kong's blank screens to Zelda’s interactive Hyrule Field.
The UCLA GAME LAB presents a lecture and workshop with Scott Stoddard, creator of the web phenomenon Robot Unicorn Attack.
Scott Stoddard tells us about the development of Robot Unicorn Attack and how he measures a game's success.
The UCLA Game Lab presents a talk by our first international Artist in Residence, Walter Langelaar.
UCLA Game Lab is proud to present a workshop on Game Development with SCRUM by Clinton Keith, a leading consultant in this field.
...getting familiar with customized Operating Systems for creative coding and ad-hoc/intervention-style hacking.