Lost in the Underbelly

Lost in the Underbelly is an interactive memory bank of fragmented, personal memories.

DATE

2021

CONTEXT

Created for the DMA 2021 Senior Undergraduate Exhibition.

MEDIUM

Unity

PEOPLE

Ivy Lovett  :  Game design, concept, visuals, and programming


Lost in the Underbelly is an interactive memory bank of fragmented, personal memories. It revolves around a series of day trips my father brought me along on as a child, when writing and researching for his guidebook dedicated to L.A.’s most precious oddities. This work invites users to poke and prod at decapitated baby doll heads, rank slaughterhouse murals, and mice on toast as a way to explore the fragility of memory, childhood wonder, and loss, while vicariously reminiscing as they walk that fine line between imagination and reality. The text is composed of quotes from my father’s book, a few personal interjections, and coordinates of the different locations. Click the button at the bottom of the page to play online.