Testing out the SLAB
Posted on August 31st, 2012 by David Elliot
Here’s a couple of shots of Mark and Garrett testing out the SLAB. Read more about it here: The SLAB
Posted on August 31st, 2012 by David Elliot
Here’s a couple of shots of Mark and Garrett testing out the SLAB. Read more about it here: The SLAB
Posted on August 27th, 2012 by David Elliot
If you’re working on a card game and would like to get some professional looking results give printerstudio a try. They can do custom printed playing cards on demand, which means a minimum order of one deck. The prices are very affordable (starting at $7.99 per deck) and turn around time is as fast as 5 days. We’re going to give them a try with Aliah’s new game: Objective. Maybe she’ll write a review of their service once she gets them back.
Posted on August 14th, 2012 by David Elliot
Mr. Hiroshi Yagi, Mr. Yasuhiro Kondo, and Mr. Mori Akihiro from SEGA Japan’s R&D department stopped by the UCLA Game Lab for a vist and a little show and tell. The Daily Bruin has a little write up with more details: http://www.dailybruin.com/blog/spotlight/2012/08/sega-japan-and-ucla-game-lab-convene-to-share-innovations-in-video-game-technology
Posted on August 13th, 2012 by David Elliot
Ever dream of getting rich on the App store? The Random Mechanic Mixer by Al Sweigart may give you a little boost towards making that dream a reality. Now all you need to do is find a way to automate the implementation and submission of apps and you’ll be well on your way to sumitting hundreds of games each month. At least one of them should be a hit!