Super Power Hour V4
LINKS AND DOWNLOADS
DATE
2022CONTEXT
Created in the Fall 2022 Games Design Class (DESMA 157), taught Eddo SternMEDIUM
Plastic, wood, paint, paperPEOPLE
Helena Christian : Game DesignerSunaina Bose : Game Designer
Paige Brunson : Game Designer
Sabrina Elizabeth : Game Designer
Taylor Che : Game Designer
Joy Chen : Game Designer
Max Gruber : Game Designer
Katie Kang : Game Designer
Karrington Lewis : Game Designer
Alexia Magdaleno : Game Designer
Vincent Peng : Game Designer
Tacy Woodlief : Game Designer
Yifei Sun : Game Designer
Anna Syed : Game Designer
Joyce Tan : Game Designer
Katherine Wang : Game Designer
Yolanda Xing : Game Designer
TC Zhou : Game Designer
Super Power Hour is an ongoing collaborative project initially created in the Game Design Workshop class. A four-week-long experiment in collective world-building and complex systems, it begins with each participant conceptualizing a “Character,” and what agency it may have in a world. After all the characters are presented the group builds the world and designs all of its rules and systems needed to accommodate all vectors of agency. The characters are then all revised to build rules that describe their possible actions and vulnerabilities to interface with the world’s systems and all of the other characters. Finally students design a playable deck of cards and miniature game pieces, and scenarios that make up mini games in the world.