THREE KINGDOMS

The oldest player takes the weapons bag and gently scatters the contents over the board.

DATE

2012

CONTEXT

Created in the Spring 2012 Games Design Class (DESMA 157A), taught Eddo Stern

MEDIUM

MDF, paint, modeling clay

PEOPLE

Julia Wang  :  Game Designer

Operative Rules: Two teams of two person teams try to conquer up to 3 villages or defeat the opposing team by lowering their health to 0. Players may attack to lower opponentʼs health, and conquer villages to slowly regain health.

Constitutive Rules: Players can only move as much as their RUN attribute has. Players attack by landing on the victim and the damage amount is calculated on the attack and defense ratios of the victim and attacker.