LINKS AND DOWNLOADS
CONTEXTDMA 157 Winter 14
MEDIUMWood, rubber bands, cards
PEOPLEJeremy Gozzip : Game Designer
In Out, players navigate a maze of self-doubt in hopes of comfortably expressing their sexuality. While attempting to exit the maze, players will face obstacles in the form of culture, politics, family, and love. To find true acceptance, players will need to explore the most personal parts of their identity.
“This game is dedicated to those who are trapped – those who feel like they are inadequate, unloved, ignored, mocked, condemned, and persecuted.”