Hybrid Spaces and other objects

Hybrid Spaces and other objects explores video games as an art form, revealing potential interpretations and solutions by reinterpreting visual arts through play theories.




Created as a personal project.




Ahmed Mahmoud  :  Game design, concept, visuals, and programming

Hybrid Spaces and other objects was developed as part of my long-term research project on video games as art an art form and the possibilities, explanations, and solutions this can provide by re-processing the concepts of visual arts through the theories of play. the project also comes after conclusion of Fulbright scholarship as a visiting researcher at the Game Lab of the Department of Media arts at the University of California in Los Angeles under super vision of Pro. Eddo Stern, where I further developed research on Abdel Hady Al-Gazaar in addition to play theory over the course of a year. I examined Al-Gazaar’s art through tools of the virtual world, trying to re-imagining his conceptual universe as a hybrid space. I wanted to offer audiences┬áthe opportunity to play the rote of explorer and discover Al-Gazaar’s world through the lens of virtual reality.