LINKS AND DOWNLOADS
CONTEXTSPRING 2012 DMA 157A GAMING
MEDIUMMDF, Acrylic sheets, paint, wooden skewers
CREDITSAngie Fu : Game Designer
Traffic in Los Angeles is such a frustration. Every day, traffic is something
that prevents or postpones us from being where we need to be or doing
what we need to do. It’s hard to understand how or why the city of Los
Angeles hasn’t established some sort of underground metro system yet.
There are countless reasons why the huge overload of energy and pollution
emitted from traffic are harmful to the overall livelihood of our city. In the
end, the traffic we experience becomes a big middle finger Los Angeles
insists on giving us. With this board game, I hope to recreate some of these
frustrations to ultiamtely encourage a change in our environment towards
a better future.
You are a sad, sad commuter in the city of LA, trying to get to work on
a Monday (or Tuesday, or Wednesday…whatever.) Of course there is
a clusterfuck of traffic, so you need to maneuver your way through if
you are to get there on time. Keep your cars on the skewers in the
tower and don’t let them fall to the bottom. Get your car from levels
1 to 2 to 3. Don’t speed or skip levels or you’ll lose a car and have
to use another. Sabotage other drivers to keep yourself in the game
or work together to get between levels. The player who successfully
moves through traffic first (1-2-3) with the most cars remaining wins.