It’s Not You, It’s Me

Navigate a budding romance as it changes how you see the world, for better or for worse.




Created Winter and Spring 2019 for the first UCLA Game Lab Undergraduate Design and Development Research Fellowship. The project was advised by Isla Hansen.




Judy Kim  :  Game Designer
Kerry Lee  :  Game Designer
Jocelyn Favela  :  Game Designer

It’s Not You, It’s Me is a dating sim in which the player takes the form of an ambiguous paper bag and searches for love. As relationships progress, the romance-able characters’ appearances change to reflect whether things have taken a turn for the better or worse. Stroll around, pick flowers, hear gossip, make moves, doubt others, doubt yourself, find that no one was who they seemed to be at first — simply because that’s the way everything is in this world.