Sandswitch

Sandswitch is a game about food culture, sandwich building, and theft.

DATE

2016

CONTEXT

Originally Created for Eat, Play, Love and remade for the 2015 Game Art Festival

MEDIUM

Acrylic board, cards, sandwich ingredients

PEOPLE

Hsinyu Lin  :  Game Designer
Lilyan Kris  :  Game Designer
Sofia Staab-Gulbenkian  :  Game Designer

Sandswitch is a game about food culture, sandwich building, and theft. Each player begins with a character card and matching bread describing the sandwich of a typical eater. Players roll a die and moves around the board in any direction, choosing ingredients that match their character’s description. However, they must be prepared to defend their choices! Additionally, powerups let players snatch whole sandwiches away from one another, adding a competitive element to a friendly lunch. Is the best sandwich the one that sticks to stereotypes? Or is it worth breaking stereotypes to get the best sandwich for you, regardless of winning the game?