FOB

Reconstruct your self identity as a non-native U.S. citizen.

DATE

2014

CONTEXT

Created in the Winter 2013 Game Design Class (DESMA 157), taught Eddo Stern

MEDIUM

Wood, Cards

PEOPLE

Belinda Chen  :  Game Designer

FOB is a simulation of the lives of non U.S. citizens who have come to the United States despite English not being their first language. The game exposes multiple problems that immigrants face in life and the reconstruction of self identity. While some problems are solvable, some are simply the reality an immigrant faces when choosing to live in the U.S. The game’s goal is to enable players to experience what life is like in the United States as an outsider.

-Belinda Chen