American Boy

Protect Estelle's shadow from the harsh city lights




Created for Winter 2010 Game Development Class (DMA 157B), taught by Eddo Stern


Unity 3D


Adeline Ducker  :  Animation
Mikal Salveit  :  Game Design

As part of a class assignment, students were asked to create games based on a song of their choosing. As an additional requirement, the duration of each game was equivalent to the song upon which it was based.

Inspired by the singer Estelle, American Boy is a game where the player must protect Estelle’s shadow from sources of light. Each time she is exposed to light, she will fade slightly until she disappears altogether. While players might use a hat or umbrella to shield Estelle from the spotlight, it takes a fan to reach the top.