Week 5.5 – Exploring Unity and Primitives

Posted on April 6th, 2012
by Jonathan Cecil

Intern Joshua Cho from UCLA-CS here!

This week was spent applying some of what I’ve learned on digital-tutors about Unity. I spent some time working on building some “architecture” using primitive shapes on Unity. I applied knowledge of navigating the UI and incorporating use of some hotkeys in order to move shapes, rotate them, duplicate them, and other simple tools. However using them all together took some time to position everything correctly. At the beginning I just played around and thought of some random things to do, but towards the end I thought of making a tower. Hopefully I will be able to finish the tower and add more to the scene. If I were to finish this scene I would add colliders and physics to everything to see how the tower would topple over. Here are some pics!