Play testing David O’Grady’s Foursquare card game

Posted on February 1st, 2012
by David Elliot

If you’re around the Game Lab tomorrow at noon be sure to stop by and help us play test David O’Grady’s card game and have some pizza!

David O’Grady would like to playtest a card-game protoype of Foursquare (the playground game, not the social media application). To do so, he is looking for four playtesters for about an hour or so. David will be looking for feedback on game mechanics, strategy, game layers (basic play, meta-rules, and social effects), and anticipated issues in adapting the prototype into a possible iPhone/iPad video game.

When: Thursday, February 2nd, at noon in the Game Lab. Pizza will be provided!

About Foursquare: Foursquare is a playground game in which four players–one in each of four squares–hit a red rubber ball until a player is out, rotating up to the server square (the “4” square). Basic mechanics are a bit like playing volleyball “on the ground,” slapping a bouncing ball into an opponent’s square until someone misses. However, the richness of the game is found in more strategic shot making (calling special “knockout” shouts, for example) and in the social consequences of how one plays the game (playing “mean,” winning and/or losing “friends”). For more on the playground game (and adult league variants), please see: