Ship

A redesign of chess that takes place on a mutinous ship.

DATE

2015

CONTEXT

Created in the Winter 2014 Game Design class (DESMA 157), taught by Eddo Stern

MEDIUM

Wood

PEOPLE

Peter Rand  :  Game Designer

Ship takes the intense player-to-player combat of chess and confines it to the rocky, tight quarters of a seafaring vessel. Players take control of either the STERN or the BOW, battling one another with their ship mates for control of the vessel. Players can move their pieces and get the jump on  Move from one end of the board to the other to gain your “Sea-Leg”, then make it back to become Captain of the ship and win the game. But be careful of “Wave” spaces that shift all of the pieces in a row and send sailors toppling over.