Interference is an immersive interactive game installation by architect Nathalie Pozzi and game designer Eric Zimmerman. Combining strategic and social elements, the game is played by stealing from other players. Five suspended, super-thin steel walls dotted with organic patterns resembling cell tissues act as vertical game boards. The twist is that each turn you must steal a piece from another game going on between other players. While each game takes place in a local area of one of the walls, the games themselves can move across the walls – and games even collide with each other as they drift across the walls’ surfaces. Interference encourages players to negotiate, argue, and scheme with and against each other, across physical space, social space, and the spaces between games.
Track 16 Gallery
3571 Hayden Avenue
Culver City, CA 90232
Opening Reception Wednesday, October 2, 8:30 – 10:30pm
5 October, noon-4pm; 6 October, noon-6pm; 12 October, noon-6pm; 19 October, noon-6pm, 26 October noon-6pm.
Official exhibition link