Posted on November 21st, 2016
by Sofia Staab-Gulbenkian

Garrett Johnson

Age: 26

Hometown: San Diego, CA
Prior Education: UCLA B.A. – Game Design and Development
Current City: Los Angeles, CA
Role in UCLA Game Lab: Game Lab Resident



Ascension (2012)


What are you doing now?

I’m a Designer and Software Engineer at NASA JPL. I’m currently researching and developing tools to shape the future of designing and operating spacecraft. Some of the more notable projects include creating new ways to model and evaluate spacecraft designs, developing augmented reality applications for the International Space Station, and researching how to control space robots with VR.


How would you describe your experience at UCLA Game Lab?

Games require such a broad set of skills to make, from programming, to visuals, audio, and design. Game Lab is one of the few places at UCLA where you can meet people with such a range of expertise and interests, as well as hone your own abilities.


What did you find valuable at UCLA Game Lab? 

The collaborative space and inspiring and knowledgeable community of the lab. Seeing how other people work, think about games, work creatively, and solve problems are some of the experiences I remember the most.


What would you tell other prospective students about UCLA Game Lab?

Take advantage of the Game Lab while you have the chance — it’s a fantastic resource, and a great opportunity to create freely, iterate on a project with like minded people, and build experience.