(M)eat

This is a game about meat and the ever-conflicting information regarding whether or not humans should be eating animals.

DATE

2014

CONTEXT

Created in the Winter 2013 Game Design Class (DESMA 157), taught Eddo Stern

MEDIUM

Card Game

PEOPLE

Helen Owen  :  Designer

This is a game about animal meat and the ever-conflicting information regarding whether or not humans should be eating animals.

The game (m)eat is a reflection of my experience with meat. As a meat-lover with a divided family, I hear an endless stream of reasons why I shouldn’t eat meat. I don’t quite know how to feel about this overwhelming amount of information, or whether I should take it into account, all I know is I love the stuff.

In (m)eat, players must collect various food and utensil cards in order to satiate their hunger. Whether it’s artificial meat grown in a lab or a tender filet, players can either focus on collecting the foods they need to win or sabotaging opponents until they are too hungry to continue.