Leshy

A vertical platformer with trees.

DATE

2012

CONTEXT

Created in the Spring 2012 Games Development Class (DESMA 157B), taught Eddo Stern

MEDIUM

Unity3d

PEOPLE

Dennis Rosenfeld  :  Game Design
Mickey Goese  :  Game Design

In Leshy, play alone in a strange world, exploring the land using his powers of nature – growing trees as bridges to new areas. As the eponymous Leshy climbs higher and higher, plant-life slowly returns to this barren mechanical landscape.