
HAUS(23)
Try and escape the eerie house you are trapped in.
DATE
2023CONTEXT
Created in the Fall 2023 DMA 158: Game Engine, taught by John BrumleyMEDIUM
Unity3DPEOPLE
Beau Azuma : Game design, concept, visuals, and programmingIn HAUS(23), the player must figure out to escape the house they are trapped in. Abstracting reality, each room is affected by previous decisions and holds some spooky consequences.








