
One Must Imagine
An immersive, interactive experience that draws inspiration from philosophical works of Camus and Sarte.
LINKS AND DOWNLOADS
DATE
2024CONTEXT
Created in the Fall 2024 DMA 158: Game Engine, taught by Hua ChaiMEDIUM
Unity3DPEOPLE
Mae Chen : Game Design, Concept, Visuals, and ProgrammingOne Must Imagine is an immersive, interactive experience that draws inspiration from philosophical works. It explores the cyclical struggle and existential challenges found in Albert Camus’ The Myth of Sisyphus, the sense of entrapment in Jean-Paul Sartre’s No Exit, and the dilemmas presented in Philippa Ruth Foot’s Trolley Problem. The installation is designed to reflect the tension between choice, agency, and fate, as well as the contemplation of our existence and the endless pursuit of meaning.








