Out
LINKS AND DOWNLOADS
DATE
2014CONTEXT
Created in the Winter 2014 Games Design Class (DESMA 157), taught Eddo SternMEDIUM
Wood, rubber bands, cardsPEOPLE
Jeremy Gozzip : Game DesignerIn Out, players navigate a maze of self-doubt in hopes of comfortably expressing their sexuality. While attempting to exit the maze, players will face obstacles in the form of culture, politics, family, and love. To find true acceptance, players will need to explore the most personal parts of their identity.
“This game is dedicated to those who are trapped – those who feel like they are inadequate, unloved, ignored, mocked, condemned, and persecuted.”