Streaming and Interaction: a workshop with Blast Theory

Friday, March 2nd, 2017 10am-6pm


Friday, March 2nd, 2017

Ju Row Farr from the UK-based artist group Blast Theory ran a hands-on live gaming performance workshop for our students. Ju led a practical workshop on live streaming games and audience interaction using Bambuser as a tool and hide and seek as a starting point. The workshop looked at how game mechanics can develop, interaction between the online and the live, and the relationship between two locations. Ju gave examples of how Blast Theory has used streaming and asymmetrical remote interactions in their work and provided some design criteria for developing these ideas.