Outcast

Outcast is a game that addresses the issue of dehumanization of homeless people.

DATE

2014

CONTEXT

Created in the Fall 2014 Game Design Class (DESMA 157), taught Eddo Stern

MEDIUM

MDF and Cards

PEOPLE

Lydia Gu  :  Game Designer

Outcast is a game that addresses the issue of dehumanization of homeless people–the view that they’re simply objects on the street to be avoided or lazy, incompetent people. The hope is that through a simulation of a potential time in their shoes, people would begin to change this perception and develop a greater desire to help them.