Farm to Slaughter

A polemical game of competing factory owners in the chicken industry.

DATE

2024

CONTEXT

Created in the Fall 2024 Game Design (Desma 125), taught by Sam Malabre

MEDIUM

Cards, Acrylic, Print

PEOPLE

Rae Jameson  :  Game Design, Concept, Visuals, Fabrication

In Farm to Slaughter, players are competing factory owners in the chicken industry, striving to build the largest, most profitable chicken production empire while avoiding the risks of regulations, disease outbreaks, and market fluctuations. Intended to remind players of the cruelty that is common practice throughout the United States corporate meat industry, the goal is to highlight the unsustainable and inhumane practices that prioritize profit and are driven by corporate greed.