LINKS AND DOWNLOADS
CONTEXTCreated in the Winter 2023 Game Design Workshop (DESMA 157), taught by Eddo Stern
MEDIUMWood, Cards, Prints
PEOPLEEleanor Kinsella : Game design, concept, and visuals
Famished delves into the journey of undergoing treatment for eating disorders, focusing on anorexia and orthorexia. The central objective of the game is to illuminate the profound impact an eating disorder has, not only on the individual but also on their surrounding support network. I sought to depict the strain that living with an eating disorder put on relationships with my parents and how it confined me within my own thoughts.