WHENFriday, April 19, 2019
12:15 p.m. - 1:45 p.m
LOCATIONLocated at Broad Art Center at the UCLA Game Lab room 3252
Come hang out and learn the basics of the 3D sculpting tool ZBrush! In this crash course, we’ll demystify the 3D pipeline for games and learn how to digitally sculpt 3D assets and characters for your game and/or animation. Beginners welcome!
Please note :
We have a limited amount of computers available in the lab. It’s first come first serve and it’s highly recommended that you download the free trial version of ZBrush onto your own machine before you arrive.