Anima

Viewers can walk around at their own pace and listen to the environment. The overall mood is meditative, encouraging the participant to take their time and relax.

DATE

2018

CONTEXT

Created in the Winter 2018 Worldbuilding class (DESMA 171), taught by Eddo Stern

MEDIUM

Unity

PEOPLE

Delaney Kasdorf  :  Game Designer

Anima is an immersive VR experience that takes place in a 3D modeled world. The original inspiration came from real world textures and how they can be applied to create a surreal world that can be explored. Viewers can walk around at their own pace and listen to the environment talk to them. There is a special area that causes the scene to change to nighttime with a different sound score and feel. The overall mood is meditative, encouraging the participant to take their time and relax.