This weekend LOVE by Eskil Steenberg is free to download and play. We’re very excited to give this game a try. LOVE is the devoted work of one person, and in this MMO the motive is to collaborate with other players against a common enemy. The game has a vast manipulatable landscape to build structures […]
GDC has expanded to both Europe and China. Last year, the Independent Games Festival and China saw over 200 entries with Captain Forever by Farbs taking the grand prize. Finalists in five categories are rewarded convention passes, and winners announced at the convention will receive cash prizes of up to 20,000 RMB (approximately 3000 USD). […]
Last year Indie Games Arcade showed games like the IGF nominated Joe Danger and the baffling installation game Happening Game. The Indie Games Arcade is set up on donated space at the massive Eurogamer Expo which brought over 10,000 visitors last year, bringing to light smaller independent developers who would otherwise not be able to […]
The Indie Fund is an organization founded by several successful indie game developers. Indie developer can apply for funding to support the independent creation of their own game. The Indie Fund is now open for submissions.
Week 2 of Summer Institute has come to an end. The 15 students in this session were asked not only to make a game but to specifically design a narrative that worked with the constraints of the game engine. All the students produced very impressive work, with stories that range from serious to surreal to […]
Every year, the UCLA department of Design|Media Arts hosts several one week summer camp sessions – in the fields of graphic design, web, video, and of course, gaming – for older high school students. In past years, gaming has been taught by David Elliot, our current Game Lab manager, but this year gaming is being […]
This is a brief interview with professor Eddo Stern, conducted by Vanessa Goh, a UCLA student. Eddo Stern is a professor of Design|Media Arts at UCLA who specializes in gaming and is the director of the new UCLA Game Lab.
The end of the quarter means completed projects. This batch belongs to the Game Design Workshop 1 (DMA 157A), taught Spring 2010 quarter by Eddo Stern and TA’d by Gautam Rangan. This is the third time the class has been taught by professor Stern. Visit the course page to check out the impressive final projects. […]
We are a proud sponsor of Indiecade, an annual festival for independent games in lovely Culver City. Deadline for Indiecade submissions has been extended to June 20th. Submit now! IndieCade is pleased to announce that we listened to your requests and extended submission deadline of June 20, 2010 by midnight PST. If you have already […]