On Tuesday, November 30, the Game Lab is partnering with the International Game Developers Association to host a lecture by Mark Cerny. Mark Cerny is an important figure in the American video game industry, having worked on classic titles like Marble Madness and Sonic the Hedgehog 2, and now owning Cerny Games and working as […]
On November 12-14, the UCLA Film and Television Archive is holding a symposium entitled “Reimagining the Archive: Remapping and Remixing Traditional Modes in the Digital Era.” We’re especially interested in the panel “Saving the Game: New Approaches to Preserving Videogame Culture.” This panel includes scholars from Stanford, UT Austin, the University of Arizona, and Arizona […]
Assuming you did not just come from the Game Lab site, CLICK HERE to check it out. Coinciding with Indiecade, we are happy to announce that the UCLA Game Lab site as well as the blog are now officially public. We’re working hard on producing and adding content on the main site and keeping this […]
This weekend LOVE by Eskil Steenberg is free to download and play. We’re very excited to give this game a try. LOVE is the devoted work of one person, and in this MMO the motive is to collaborate with other players against a common enemy. The game has a vast manipulatable landscape to build structures […]
GDC has expanded to both Europe and China. Last year, the Independent Games Festival and China saw over 200 entries with Captain Forever by Farbs taking the grand prize. Finalists in five categories are rewarded convention passes, and winners announced at the convention will receive cash prizes of up to 20,000 RMB (approximately 3000 USD). […]
Last year Indie Games Arcade showed games like the IGF nominated Joe Danger and the baffling installation game Happening Game. The Indie Games Arcade is set up on donated space at the massive Eurogamer Expo which brought over 10,000 visitors last year, bringing to light smaller independent developers who would otherwise not be able to […]
The Indie Fund is an organization founded by several successful indie game developers. Indie developer can apply for funding to support the independent creation of their own game. The Indie Fund is now open for submissions.
Week 2 of Summer Institute has come to an end. The 15 students in this session were asked not only to make a game but to specifically design a narrative that worked with the constraints of the game engine. All the students produced very impressive work, with stories that range from serious to surreal to […]
Every year, the UCLA department of Design|Media Arts hosts several one week summer camp sessions – in the fields of graphic design, web, video, and of course, gaming – for older high school students. In past years, gaming has been taught by David Elliot, our current Game Lab manager, but this year gaming is being […]
This is a brief interview with professor Eddo Stern, conducted by Vanessa Goh, a UCLA student. Eddo Stern is a professor of Design|Media Arts at UCLA who specializes in gaming and is the director of the new UCLA Game Lab.
The end of the quarter means completed projects. This batch belongs to the Game Design Workshop 1 (DMA 157A), taught Spring 2010 quarter by Eddo Stern and TA’d by Gautam Rangan. This is the third time the class has been taught by professor Stern. Visit the course page to check out the impressive final projects. […]
We are a proud sponsor of Indiecade, an annual festival for independent games in lovely Culver City. Deadline for Indiecade submissions has been extended to June 20th. Submit now! IndieCade is pleased to announce that we listened to your requests and extended submission deadline of June 20, 2010 by midnight PST. If you have already […]