Exit Palette

A puzzle-platform game based on RYB subtractive color theory.

DATE

2012

CONTEXT

Created in the Spring 2012 Games Development Class (DESMA 157B), taught Eddo Stern

MEDIUM

Unity3d

PEOPLE

Stephen Ou  :  Game Design / Art
Stefan Wojciechowski  :  Game Design / Programming

Exit Palette is a puzzle-platform game based on RYB subtractive color theory.

The player guides the test subject, Mr. White, through various simulation chambers to mix colors and understand how these mysterious color cubes react to each other.

Mr. White has in his possession a highly experimental device, the Palette Suitcase. The Suitcase is capable of producing three types of cubes; red, yellow and blue, the primary colors.

Explore, mix, and go for the EXIT!